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Dołączył: 07 Paź 2010
Posty: 247
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Wysłany: Pon 7:35, 06 Gru 2010 Temat postu: We must remember that 20 species of PS technology! |
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! ! The United States will not do your photos! ! !
Photo name: bring up photos soft blue and yellow - a simple way,
1, open the original material, press Ctrl + J to copy the background layer a layer, point channel panel, select the blue channel, image> apply image, layer as the background, mixed to Multiply, opacity 50%, RP tick,
2, Back to the Layers panel, create a curves adjustment layer, and blue channels: 44,182, red channel: 89,108
3, create a new layer, fill it with black blend mode to Multiply and Opacity to 60%, choose the Elliptical Marquee Tool middle selection, press Ctrl + Alt + D Feather, a value of 70, and then double-click the Delete key to delete, resort to the text, complete the final effect.
Photo name: bring up photos beautiful red and yellow,
1, open the original material, Ctrl + J to copy the background layer a layer, press Ctrl + Shift + U to color, run: Filter Mirror> Fuzzy> Gaussian Blur, number 4, for the color filter layer blending modes, layer opacity to 27%.
2, create a new layer, press Ctrl + Alt + Shift + E stamp layers, layer blending mode to color. 3, create a gradient map adjustment layer, purple - orange, Alt + Ctrl + G with clipping mask.
4, create the brightness / contrast adjustment layer, -5, -21
5, create a Smart Sharpen adjustment layer, set to the default value, number 46, radius 0.8, Gaussian blur,
6 , create a Levels adjustment layer, 8,1.00,255
7, the color adjustment layer to create an optional, Red: +17, -8, +16,0, yellow: -54,0, +10, + 18, white: -5,0,0,0,
Photo name: bring up nostalgic landscape photos,
1, open the original copy layer
2, curve adjustment, numerical RGB: 109,99
3, hue saturation, value: 0, -39,0
4, color balance , values: 0,0, -34
5, optional colors, neutral colors: 0,0, -20,0
6, a new layer, fill d7b26c, layer mode overlay, opacity 56 %,
7, the clouds pull material into the diagram, into the original top, soft light layer mode, the outside part of the sky in addition to wiping out, back layer (Ctrl + Alt + Shift + E)
8, optional color, black: 0,0, -14, -5
9, a new layer, fill 0d1d50, excluding layer mode, copy a layer, filling 52%
10, curve adjusted value of RGB: 128,155
11, color balance, value: +24, +7, -64, filling 70%
12, gradation, value: 29,1.00,227, filling 58%
13, optional colors, neutral colors: +16, +12, -11, +5
14, back layer (Ctrl + Alt + Shift + E), color balance, value: +24, +7, -64, filling 38%
15, back layer (Ctrl + Alt + Shift + E), opacity 46%, filling 48%,
16, Ctrl + E Merge Visible, Sharpen photos about
Name: young people deal with the delicate skin out,
1. Duplicate the background layer. Filter - Blur - Gaussian blur radius to 10.
2. set the layer blending mode to \Double-click the layer name to open the right mixture of options. In the Advanced Mixed, cancel advanced R and G channels,
3. Use of the color balance of the image curve, according to the picture to decide
4. Create a new layer, select the repair Brush (J), select \layer sample. \Freckles or blemishes on the large, imitation removed.
5.ctrl + shift + alt + E, stamp all layers, tick the skin part, you can choose their own way, I prefer the pen tool, but you can also use the Polygonal Lasso tool, to Note that to deal with the skin, so to remove the eyes, eyebrows, lips, nostrils. Anti-selection (ctrl + shift + i) delete the addition to the skin, excess parts.
6. Filter - Blur - Gaussian Blur with a radius of 20. Set layer opacity to 75%
7.CTRL + J, duplicate the layer 3 filter - Other - High Pass radius of 4, mixed mode to \>
Photo Name: \
1. Open the original image, copy the biggest contrast of the blue channel,
2. and then use Levels to further increase the contrast, the purpose is to just let the stone have layers
3. to adjust the nice blue Copy to copy the layer inside the channel and to add the color you want, I used the deep orange
4. to copy the red channel to the base map layers, using masks to remove the sky and stone, leaving only the grass and to add color with the Gradient Map
5. Open the material lightning ball, copy the contrast of the red channel to have the largest file
6. Select the layer blend mode to Overlay and adjust the location and size, making it a light source, remove some unnecessary things (to decide), then use the radial blur filter to handle it radiation, allowed the formation of the beam emitted
7. to copy the base map of the red channel inside the channel, enhancing the contrast, so that The high light some of the grass revealed more clearly, and then select the layer of high optical part of the paste inside, with white fill, layer mode to Overlay, and then use the mask to remove the white part of the sky, leaving only part of the grass, the grass appears to be glare of light
8. Select the mask layer 1 and then invert the selection, selection by the sky, adding curves and hue / saturation adjustment layer to adjust according to personal preference and the purity of the color you like
9. Finally, some posters add elements to the real thing looks fake posters, in the use of color, I try to choose the gold to the color of decorative and stones, so that colors vary between echo
Photo Name: sea beach,
1. Open the original, the new layer (Ctrl + Shift + Alt + N), and then stamp visible layers (Ctrl + Alt + Shift + E),
2. into the channel, copy the relatively strong compared the green channel, and then increase the contrast, white white, black, black, or with a brush (overlay mode) Ctrl + Green channel copy, extract constituency
3. the sky material delay in, create masks, wiping the figure
4. establish layer, soft light mode, to make the sky look better,
5. to do the water reflection, Ctrl + T vertical flip, create masks, with a brush to draw your desired , Multiply mode effect better, because plans vary,
6. color, adjust according to personal habits, good use of the optional color,
7.Shift + Ctrl + Alt + E, stamp shown in Figure layer, layer mode Multiply, and then mask the darker corners of pressure, mainly for the water pressure of the dark, make the picture more balanced,
8. Filter - Noise - Add Noise, number 3, Gaussian distribution, color, make the characters and the same grainy sky,
9, the last fill the sky material
Photo Name: PS effects in turn hand-painted photographs,
1. open the original documents, according to their own sense of color adjustment through the adjustment of the film, and then resurfacing, dermabrasion value not too much, (Neat image plug-in)
2. a new layer, color FEE7D6, (based on the color to set the film characters ), the layer mode to Overlay and 25%, 20% with a brush in the face and neck skin and light coating,
3. features of the detailed work, cutting out the mouth, the emergence Copy (Ctrl + J), with Apply tools to apply the lip, so that the skin becomes soft and smooth lips (not too much strength)
4. Create a new layer to the lips and face paint, the color is FDC1D6, layer mode to Color, lips and face with a brush in the side of the painting,
5. with the Dodge tool, the range is the high light exposure of 25% to draw the high-light some of the lip, with the Burn tool, the range is the middle 20% of exposure, strengthen the lips contrast,
6. a new layer, color 8E1A25, 3 pixel brush to paint the inside lane, and then draw 2 pixels outside the lip lines (high-light mask Dodge built some lines more)
7. on the nose to circle the emergence, reproduction, use painting tools to be gentle around the nose refined, and then use the Dodge tool range is a high light exposure of 20%, strengthening the high-light the next part of the nose, and then Color 422B2D, a 2 pixel brush to draw the outline of the nose (if the short lines to make up for using better tools for the next)
8. eclosion circle replication of the eye brows, eye brows with the smudge tool around the soft skin thinning, and then use the Dodge tool range is a high light exposure of 15%, strengthening the high-light parts under the eyes, with better tools the middle range and deepen the lines around the eyes,
9. coated tools used to apply some fine eyes, look softer, with some better tools to enhance black eyes, with the Dodge tool range is a high light exposure 20% of the degree to strengthen the high-light part of the eyes, making eyes look brighter,
10. color 080,101, 3-pixel brush, draw the lashes part (line Dodge tools to deepen the color depth can be used to make up) can also be used eyelash line paths and other ways triggered,
11. with smudge tool to apply the prettier eyebrow, his brow slightly darker color of the rough spots that smear back along the fade down, and then 2 pixels with a brush to draw eyebrows in the front eyebrow lines, the eyebrows more structured,
12. smudge tool to choose the hair brush, (according to hair texture to set brush shape), applied the process to be applied along the texture of the hair, not too much force to apply the uniform,
13. hair brush applied partly to the normal interface, the (hair must be applied carefully)
14. Draw the hair texture to a new layer, layer mode to overlay, select the pencil pixels to 1 (the value determined according to the size of character images), color, hair texture for the DFDFDF draw down smooth lines
15. horsetail some select brush tool, brush lightly with a fork some of the paint along the texture, color, pattern layer above,
16. Create a new layer, the normal mode, select the brush tool, pixel 1, opacity 60%, 80% of flow, color is white, draw dynamic forehead hair,
17. clothes and necklaces with the smudge tool applied some of the softer, and then select the Dodge tool with a range of high light , exposure 20%, clothes and necklaces to enhance some of the high-light
18. Synthesis, sharpen the picture as a whole, sharpening is 8, with the Dodge tool to highlight some of the little processing, the overall color correction, the ( can be modified to add some background light, highlighting the theme)
Photo Name: post-makeup Raiders,
1. Open the file, copy a layer copy of the
2. Select the duplicate layer by free transform to change the shortcut keys ctrl + t to make the characters more slender face shape
3. by Merge Layers (ctrl + e), the use of cutting tools so that the screen contains the new composition, cut off the extra part,
4. Image - Adjustments - Color: Red - 70, -20, -20, -50. yellow - 40, -20, -30, -80. white -0,0,0, -50. intermediate colors -0, -5, -5, -5
5. by curve (ctrl + m) adjust overall color, RGB full channel - output 214, input 174 and blue channel - output 131, input 124,
6. Image - Adjust - Color Balance (ctrl + b), the shadow -10,0, +15. Highlight - 10,0, +2.
7. With a seal tool to evenly cover the skin around the mouth,
8. With a pen to circle dark bags under the eyes and face, the emergence of 60, the curve to lighten the constituency Dodge bags under the eyes and reduce the expression of facial muscles do not relax,
9. continued emergence of 60 constituencies, the curve lightening, the face, full point, output 146, input 113.
10. the high part of the circle of light out, feathering 60
11. curve of lightening, the face, full point, output 138, input 118.
12. eyebrows, the eyebrows and top of the circle with the skin, the lasso tool, the emergence 5, copy the layer, the Duplicate the layer move down, in order to achieve eyebrow shaping effect, stamp eyebrow shaping, this must be very careful
13. began to adjust the eyes, the Commission put out the eye part of the circle, copy layer
14. pen to circle the do eye shadow region, copy a layer, the curve of pressure dark color to adjust,
15. then uniform color eye shadow, color balance (middle tone): +50,0,0. (Shadow): +20,0,0,
16. The details of color adjustment, the upper eyelid 1 / 3 part of the Hue and Saturation: 0,[link widoczny dla zalogowanych], -40,0
17. Circle the details of the root of the upper eyelid eyelashes Department before the corner of lower eyelid 1 / 3, press DELETE key to delete the selection, the exposed high light-bit,
18. delete some more eye shadow, feather 40
19. circle the details to the upper inner corner eyelid 1 / 2, press DELETE key to delete the selection, the exposed high light-bit
20. the eyes ring out, copy the layer, emergence 1, part of desaturation whites, mottled back, Hue Saturation: 0 -50,0
21. whites details of the adjustment, curves adjustment to increase the light,
22. eyes after the curves adjustment layer of bright copy, pen brush back the first part of the left eye, showing some shadows, \p>
23. remove the pupil part
24. with eyes the color curve adjustment, so that the same
25. plus look high light
26. circle the lips, emergence 2, Curves lips high light, adjust the lips Color
27. adjust the nose Liang Gaoguang, adjust shadow highlights
28. with the optional color palette as a whole, the middle color -0,[link widoczny dla zalogowanych],0, -2,2.
29. Yanping Heng fine-tuning the use of color, (high light): 0,2, -2.
30. liquefaction along the hair pull, combined with lens flare, light 182,35 mm focus,
31. Finally, insert a flash in the appropriate brush complete
1. sketched with a pen on the back of a wing shape,
2. in the current working directory into the path 1, double-click the work path.
3. the path into a selection (Alt + Enter), copy the layer, emergence 3 pixels,
4. filled with white, select the appropriate intensity of use of painting tools, apply the appropriate edge.
5. Duplicate the layer, filled with different color that can be differentiated Layer 1, Layer Properties regulating transparency Oh,
6. in accordance with the method of production of a second in front of the wings, adjust the transparency of the right can black and white gradient adjustment layer and mask adjustment,
7. new layer and draw a circular selection using the brush circle in the constituency, then adjust the transparency,
8. Copy paste into the new background layer The Alpha-channel, among other places outside the top left corner of the black filling, use the Filter - Blur - Radial Blur: number 90, blur method: zoom,
9. Select Alpha channel (the channel holding down Ctrl), in Figure floor area new layer, fill light yellow,
10. with a pen generated beam path, the path into a selection, yellow and white gradient fill color,
11. adjust transparency, rub with the eraser at the bottom of the light is light becomes the natural,
12. People who sketched with a pen light in the path, the path into constituencies strokes with a painting in the edges, adjust transparency, combined with the eraser and smudge tool will achieve better results and spend more Several halo effect will be better -
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1. to find a fold of the background, drag the photos will need to make the background layer, resize and crop, border and background to make it match,
2. Adjustment - Hue and Saturation, full size: saturated -35 degrees, brightness +10,
3. adjustment layers into a soft mode, the effect of the old photos out,
4. hue saturation, full size: 0, -80,0
5. Duplicate Layer, Hue and Saturation - color: 340,24,0
6. create a new layer on top, fill it with black,
7. Filter - Noise - Add Noise, increase in the old sense of the number of 25%, Gaussian distribution,
8. Mixed Mode to Multiply,
9. Image - Adjust - RP,
10. to remove the border of the mottled, Select the rectangle selection tool with the medial side of the border, DEL key to delete the profile part of the variegated,
11. clashes with the eraser tool around the motley characters -
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1. Duplicate the layer, into the channel, copy the red channel, a copy of the red channel curve adjustment, input 100, output 3,
2. with a brush or selection tool to fill the white figures and flowers,
3.Ctrl + click on the red copy to make it into a constituency, remove red copy of the return to the Layers panel,
4.Ctrl + C copy, Ctrl + V paste, figures and flowers matting completed,
5. Methods A: New Fill Layer, R = 255, G = 128, B = 173, the layer to color mode,
6. Method Two: saturation of coloring, the new hue saturation adjustment layer, colored to play in front of hook, Hue = 345, Saturation = 60, lightness = 0, the new curves adjustment layer, 237,255; 188,130
7. Method three: New color balance layer, the middle tone - Levels: +100 , -54, -20 / +100, -35, +43
Shadow - Levels: +11, -7, +3. New optional color adjustment layer, red: 0, +21, -23, -5. Magenta: -100, -45, +32, -1
8. gradient mapping application, new Gradient Map 1, the layer to Color -
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1. Open the original image, duplicate the layer, filled with pure black, overlay mode.
2. New Hue and Saturation layers: Saturation -85.
3. New Brightness and Contrast layer: contrast +10,
4. New optional color, red: 0, +30,0 , +100. Yellow: 0, -15, -100,0. Intermediate color: 0,0,0, +5.
5. Stamped Filter - Render - Lighting Effects: points of light, intensity 21, Focus 24, shiny 0, the material 69, 0, exposure, environment 8,
6. chop, add text decoration -
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1. Duplicate Layer, Filter - Blur - Radial Blur: number 71, blur method - zoom, quality - good,
2. create templates, struck a car, then smear given rise to dynamic wheel ,
3. Levels - optional colors. Add material, rendering the whole atmosphere, the details of adjustments made with the Dodge, the main diameter of 5, the hardness of the smallest -
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1. in the RAW to adjust the brightness, contrast, etc., for laying the foundation after the adjustments,
2. to join the sky material, simple transparency, make the sky into the layer,
3. New Adjustment Layer optional colors - intermediate colors: +20, +6, +7, -4, absolute, a little water color uniform,
4. khaki color fill, opacity 54%, filled with dark blue color, opacity 61 %, fill deep purple, opacity 76%,
5. fine-tuning, high light and adjust the selection in the middle of the resulting mask, high-light selection method: Calculation - Source 1: The layers merge layers, gray channel, the source 2: The layers merge layers, gray channel, Multiply mixed, opacity 100%.
6. midtones selection method: Source 1: Merge layers, gray channel, the source 2: Merge layers, gray channel, Multiply mixed, opacity 100%.
7.RGB get inside the mask channel, with a curve adjustment, high light adjustment: the black box on the left in the penultimate line of the middle line, blue line to the cut point, the middle tone adjustment: Up to adjust some,
8. reflected light mask, lasso select constituency, emergence, overall provides bright,
9. ship debris reduced saturation, saturation: -36,
10. sharpening the overall -
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1. Open the image duplicate the layer, Ctrl + Alt + ~, by constituency, emergence 3-5. curve brightens, about 18,0
2. Adjust levels: 25,1,20,245. Mongolia version of the main characters and the details given rise to some
3. stamp on the characters to brighten the edge of the sharpening modified dermabrasion.
4. on the back layer for color balance, the middle notes: -12, -10, -13. high light: +8,0, -19.
5. back layer, into the LAB mode,
6. Create a new layer, Shift + Ctrl + N, soft mode, transparency 30-40%,
7. the application of the image on the new layer, layer: merge layers, soft mode, transparency, 100%,
8. adjustment layer to adjust the curve on the lightness channel, 5,0
9. on the LAB color image saturation, hue adjustment, full size: 0, +10,0. Yellow: 0, +35,0. Green: 0, +15,0. Red: 0, -20,0. Blue: +10, +30,0.
10. into Levels: 20,1.20 , 245. on the lightness channel to adjust the gradient in the mask with a round out at the main characters, and then brush clashes details.
11. stamped, return RGB color, the image is optional color options, red channel: 0,0,0, -30 given rise to the petals on the mask,
12. stamp, the new blank layer, sprinkling with white brush to increase effects of pen pressure. 100% hardness, spacing, +54% -
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1. Duplicate the layer, soft light mode, the use of soft layers is optimized for
2.Ctrl + U hue saturation adjustment, the color of straw draw leaves, change the hue of the season has reached the transformation , we need the feeling of winter to find the leaves of the hue, the brightness adjustment for the most light.
3. Note lightness tolerance under which the details of the slider, you can select constituencies reduced saturation, hue can also be used to improve transparency,[link widoczny dla zalogowanych], here is the color range, closing duplicate the layer, with the background layer to color range.
4. constituencies and returned copy layer selected, emergence, for the selected part of the saturation of 0,
5. snow feeling of \the figures in the anti-choice, you can use the color range, you can also use the hue saturation, and finally add contrast, wiping out some clothes.
6. some little stiff snow, superimposed on the snow to be vague, with the contrast in the copy layer selected, change the overlay mode, copy the layer below in contrast,
7. the overall rate of a contrast with perspective about clashes between a large brush, not including figures, giving details of the snow. -
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1. Duplicate the layer, adjust brightness, contrast, down the merger,
2. into the LAB mode, select the image of the image, calculated,
3. the layer mode to color, cover printed layers,
4. into the RGB channel, filled with black and blue channels to extract the green channel selection, will fill the selection with white,
5. Hue and Saturation, Red: +20, +1,0. cyan: -7, +26,0. other data does not move, the layer mode to color,
6. into the RGB channel, select the green channel selection, anti-choice, color balance adjustment layer, select midtones , values: -10, -6, +16. Shadow: +4, +5, -2. high light: -19,[link widoczny dla zalogowanych], -26, -40
7. back layer, into the RGB channel, select the red channel constituency, copy, paste back to RGB mode, layer mode to color, select the adjustment layer curve, red channel: 173,193. Red channel: 58,56. Green Channel: 180,201. Green Channel: 53,58. Blue Channel: 55,62.
8. The layer mode to color, copy the layer, copy the map layer, the layer mode to brightness, transparency, 20%
9. Select the adjustment layer, hue saturation, blue: +5, -49, -2.
10. adjust the color balance adjustment layer, middle notes: -6,0, +3. Shadow: -7, +3, -1.
11. color balance, shadow: +4, +5 , -2. Shadow: +4, +5, -2. High light: -19, -26, -40.
12. Plus lightning effect. -
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1. establish Hue Saturation adjustment layer, saturation -49,
2. to establish an optional color layer, red: -49,0, +7, -41. Yellow: 0,0,0 , -23
3. to establish the Hue / Saturation layer, brightness -49
4. Colors. Yellow: 0,0,0, -26. White: 0,0, +46,0. Intermediate colors: 0,0, -6,0.
5. Optional color. Red: 0,0,0, -48. Black: 0,0, -47, +5. Transparency down to 37%
6. Stamped, noise reduction, sharpening, painting and simple to use tool to repair the knee near The spot,
7. plus hidden corners, making a heart-shaped selection, emergence, with the curve provides bright. -
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1. Copy a layer into intelligent filter for the purpose of the filter effect can be adjusted
2. Filter - Render - Lighting Effects, all light sources, negative 17, Matte -25, plastic effect of 100, underexposure 32, negative 28,
3. New optional color adjustment layer, red: -100, -3,03,0. Yellow: -59, -6, -23, +1. Green: +9 , +5, -100, +27. cyan: +8, -76, -3, -100. White: +1, -40, -73, -10. Intermediate colors: +16, -18, -18, -3. Black: 0,0,0, +28 -
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1. slightly adjust color cast, adjusting a rough tone, establish Levels Adjustment Layer, Levels all channels: 0,1.35,255. Levels of red channel: 0,0.85,255. Levels Green Channel: 0,1,10,255 Levels: 0,0.95,255
2. To establish the Hue / Saturation adjustment layer reduces the saturation of original, Full Figure saturation -30
3. to create a Photo Filter adjustment layer, the first step in the blue has come out with this step to deep yellow, the concentration of 25%, mode \mode, the original place where the dark darker, choose the Channels palette, hold down the ctrl points of red channel, get back to photos selection populate the black mask filter.
4. to establish an optional layer of color adjustments, red: 100, -33,100, -40. Yellow: 0,0, -40,0. White: +15,0, +20, +20
5. The windows brighten the more, the establishment of the Hue / Saturation adjustment layer to \part in the window and wipe. Hue 260, Saturation 25, Lightness +75
6. To create a color balance adjustment layer, to distinguish the characters and the surrounding environment, the set after the mask used in the large soft black brush to figure as the center angle rub a bit on it. Levels +20, +20, +40, select midtones
7. establishing Levels adjustment layer, the first Ministry of dark and light general points out, the mask using the gradient tool to pull a black and white, black and white from the top right to bottom left corner of the gradient, to the right so far. Full channel 0,0.80,255
8. Add light, use the \, the upper left corner a bit dark, so add a mask to wipe out the upper left corner. Points of light, strength: 28, Focus 52, gloss -100, materials 100, 17 exposure, environmental 32
9. Create a new layer back, look at light and dark contrast to enhance the establishment Levels adjustment layer in the mask gradient tool with black and white drawing, from the upper left to lower right corner of the black and white gradient, the upper right corner of the light is completely obscure the part of the mask with a white brush in the brush out, and then figure out from the mask in the brush. Levels all channels. Levels full channel: 0,0.80,255
10. Sharpening, a little dermabrasion, add the word to complete. -
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1. New gray coating, with a curve to adjust the brightness, 152,124
2. cutout eyes and mouth, to be stressed,
3. reduce the overall saturation, saturation -56
4. with a color overlay to the overall color of the tendency,
5. hide the hue and color overlay layers, and open access panel, copy the R channel,
6. Create a new layer paste and adjust the transparency with a color filter pattern -
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1. Open the original image, copy the layer, the image - adjust - to color
2. filter - Artistic Effects - Plastic packaging, according to reduce the transparency of the original
3. adjust the black level color scale, is the picture black and white, Levels: 88,0.27,192
4.Ctrl + Alt + ~, high light extraction layer black and white constituencies, money becomes small eyes, hidden, back to the background layer,
5 . to the previous selection by adjusting the high-light curve, pulled the top of the curve, the effect came out
6. adjust the brightness contrast of the background layer, increase, or an appropriate adjustment to the color, brightness +4, contrast +7-
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1. Open the original image, copy the layer, the image - adjust - to color
2. filter - Artistic Effects - Plastic packaging, according to reduce the transparency of the original
3. adjust the black level color scale, is the picture black and white, Levels: 88,0.27,192
4.Ctrl + Alt + ~, high light extraction layer black and white constituencies, money becomes small eyes, hidden, back to the background layer,
5 . to the previous selection by adjusting the high-light curve, pulled the top of the curve, the effect came out
6. adjust the brightness contrast of the background layer, increase, or an appropriate adjustment to the color, brightness +4, contrast +7-
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1. Select the blue channel \
2. channel mixer, hook the \
3. resurfacing, landscaping figure form.
4. to give people the skin and clothes with \parameter default; use after the effect of blue, also need to use the \
6. to the effect of step 6 are mixed mode to \
8 .. \
9. fine-tune the look or facial skin color, brightness, contrast, and some of the details.
10. produced as shown in the \
12. to the \
13. The \-
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1. Create a new layer, filled with yellow, overlay mode, numerical 247,240,197
2. Copy just the yellow layer, Linear Burn mode, the mask given rise to the yellow car, avoid car color through yellow,
3. adjust brightness, contrast, high light part of the normal subject of color and exposure, brightness -20, contrast +64, the new adjustment layer saturation, saturation -31. to determine the final brightness of the daylight to high light at the color and detail prevail in the dark can be ignored,
4. Duplicate the background layer the shadow highlight adjustment, the best place to shadow detail as the base, shadow: the number 100, color width 33, radius of 102, high light: the number of 0, hue width 50, radius 30, to adjust: +20 color correction, contrast adjustment between 0 and 0.01% of the construction of black, white construction 0.01%
5. Duplicate the background layer to adjust the sky brightness, with the layer to make up the sky over exposure deficiencies,
6. tuning the details, to erase the sky wires, repair, Clone brush will do,
7. Flatten image, fine-tuning the details, sharpness -
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1. buckle out of character, adjusting photo color, contrast and excessive attention to the photo did not make light of the legs in place need to be adjusted
2. adjustment of skin color, clothing color, mainly used to adjust the layer , then add the background material, reflection, etc., pay attention to the feet point down the stretch with the Free Transform to adjust the deformation of drops
3. in the legs add a little high light, high light pen position outline, fill Gaussian white --- Fuzzy --- reduce transparency, you can also fill the new 50% gray layer soft --- --- model draw with the Dodge tool, many roads leading to Rome, can easily reach the destination can
4 . material, the text with a click, the last sharpening can -
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-1. the picture opens, find some form similar to the castle.
2. will be deducted from the house and put a new layer. You can use the Polygonal Lasso tool to select housing, and through a relatively soft eraser tool to erase the background.
3. now need a new background, from the material library to pick a
4. the sky into the rear of the house (air layer into the housing layer below), and add a little perspective distortion effects of the sky to increase the depth of the background.
5. observe the edge of the house, there still remain some of the original color of the sky above.
6. with the magic wand select the local housing floor space, and then do Select> Modify> Expand command to expand the range of options, enter an appropriate value of the selection to include the need for color correction house edge. Executive Image> Adjust> Hue / Saturation command to adjust the color of the edge of the roof the same color.
7. continue to use the Hue / Saturation to adjust the housing and the color of the sky to enable them to coordinate possible integration.
8. will have to remove the palm trees next to the house, with the copy stamp tool to copy the house to draw tiles between the part of the ground and first floor.
9. add to a bolt of lightning added to the screen tension. No feathering effect using the brush to draw a bolt of lightning, copied to a new layer, add the glow effect. Then use the Dodge tool to highlight the roots of lightning clouds.
10. using hand-drawn pictures or around the house to add some dead tree, remember to adjust the color and brightness.
11. To make the house look more worn, painted on the roof of a hole.
12. Continue to add the effect of damage. Broken beams and aqueduct, to break another roof and glass. To break things and then copy the stamp tool to use to fill the place vacated
13. Add some stains. First, the windows, with an irregular brush to add some variegated glass. Then change the layer blend mode stain it with a good glass can be mixed together. I used this tutorial brightness mode.
14. on the whole house to repeat the same steps, using a little deeper color and blend mode set to overlay mode. Attention to seams and edges, this place is the most prone to stains.
15. porch enlarged detail.
1. into the channel panel, and then use the \
Channel Green - Mixed Multiply, opacity 20%
channel red - mixed dark, opacity 100%
2. adjustments - color balance - high gloss - Levels: -8, +13, +11
3. blue channel during the first application image, layers: Background - Mixed: Multiply, Opacity 50%,
4. with curve adjust the brightness, move the top right of the red channel a little bit, \br> All channels 6,0 and blue channels 4,15
5. Copy a layer copy of the out of the blue channel of the operation again, mixed Multiply, opacity 50%
6. The last thing is prominent figures, and with the eraser, given rise to some people, pay attention to the appropriate lower transparency. -
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1, this effect can be directly transferred with curves out over the whole channel is about 1 / 4 grid,
-105.125 green channel, blue channel 151.254
2. with lens correction to add black borders. Add Noise which Vignette - the number of -28 (dark), the focus +5,
3. with brush tool on the Internet under the pen of a scratch in the above picture and then click Merge Layers
4. Add Noise, Quantity -2.45
5. to make a side -
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-1. Duplicate the layer blend mode to Screen,
2. Coated 2 eyes mask reverse clashes
3. back (alt + ctrl + shift + E)
4. channel mixtures, select the color, red +54, Green +54, Blue +32
6. Mixed Mode - are stacked
7. on the back layer to adjust the image - adjustment - Shadow / high light - Shadow: 50,50,144
high light: 0,50,30
Midtones: 20,0
0.01,0.01
8. again back
9. wipe away the right cheek with the stamp of the sun
10. with the Dodge tool - the range of high light intensity of 50%, given rise to the eye reflection, only rub the eye black, 14. for a long time less saturated red hue, or other fine-tuning to try
1. Duplicate the layer, the overall provides bright, curved top right,
2. with a selection tool to circle the nose and nails, and then brightens with curves to highlight the nose and nails
3. color balance - high light - Levels: +8,0, -22
midtones - Levels: -10, +29, +27
Shadow - Levels: -2, -3, +14
4, can be Select Color - Red: 0, +1, +23, -29
Available colors - Yellow: 0,0, +4, +28
5. adjust the affected skin, a little pressure dark colors
6. with a curve to highlight the texture of the tank pressure of dark, black is the mask, the mask with an adjustment with a good general amend that
7. brighten the overall color, top right of the curve,
8. Finally is a modification of the lips,
9. add text -
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1. use the \
2. using ctrl + I RP operation:
3. Levels using ctrl + L to adjust values for [145,1.5,160]
4. transferred into the general layer, after a new blank layer and fill it with black on the bottom.
5. using ctrl + T to free transform, the use of perspective.
6. duplicate this layer, and use the free transform the vertical flip.
7. align the two layers, and connect together.
8. use the Free Transform to adjust the zoom function of height.
9. use the color filter
have to remember that 20 species of PS technology! ! ! The United States will not do your photos! ! !
a simple digital photo retouching
1 open late pictures, like the implementation of color / saturation (-40) to reduce saturation.
2 new layer, the layer mode to soft light, with the brush tool will need to polish the part of the painting several times,[link widoczny dla zalogowanych], where you can easily extract the color palette used
3 pictures soft color transition is not enough, then about the implementation of the following Gaussian blur filter (+85)
simple with photos came to light less than
1 Open the image, copy the background layer, change the background color filter layer pattern
2 Levels of the background layer to adjust
30 秒 get Plmm artistic photos
1 Open the picture, copy the background layer twice
2 for reproducing the background layer a Gaussian Blur (radius 4 to 6), copy the background layer to the second mode of light
3 new layer, add filling pattern (half of pre-defined gray well and half white horizontal stripe pattern), set Mixed Mode to Multiply
image dislocation effects
1 Open the picture, a new layer, select the View - the ruler, select the move tool, respectively, from the top and bottom drag out two blue marking (9 cell)
2 using rectangular selection tool, fill the box (dark gray 1,9, 5,7 black, 3 light gray) to psd format, and then close the file
3 implementation filter - distort - the replacement, select the save psd file
Notes (\the corresponding image pixel to the left and upward; black (color value = 255) is the largest positive displacement, that is the corresponding image pixel to the right and down; gray (color value = 128) does not produce displacement )
shading effects
1 Open the photo image, Select - Select All, then Edit - Copy, build a new channel, Edit - Paste to paste the copied images into the new channel ]
2 implementation of the image - adjustment - Anti-like, back to RGB channel, edit - remove, delete the original image
3 to Select - Load Selection, call the new channel, Executive Editor - fill (the color )
atomization
1 Open the picture, a new layer, set foreground / background color (black / white), to Filter - Render - Clouds, add a layer the layer Repeat masking
2 filter - render - clouds, image - adjust - brightness / contrast (80,0, a mode to color filter layer)
People illustrator effects
1 Open the image, copy the background layer, the implementation of the image - adjustment - Channel Mixer (Gray, +30, +60, +10, monochrome), to Filter - Stylize - Find edges, remove the noise
2 Levels of mixed mode to \, +155) the implementation of form, color image Marxist
4 - adjustment - optional color, fine-tuning of color (red, 0, +100, +100, -75; yellow, 0, -40, +100, - 40)
old photos using the color overlay to add light and color effects
1 Open the image, copy the background layer, the implementation of the image - adjust - to color, adjust brightness / contrast (-42, +18 )
2 Add \Halo (brightness +100)
4 Duplicate the background layer, added again, \
1 Open the picture and copy of a \The layers in the replication of a \mouse, the sky turned blue
treatment selected according to the dim Art
1. copy an original layer (Ctrl + J).
2. Gaussian blur on the copied layer Filter (+4.0).
3. do color adjustments (+50,0, -64)
4. wipe with a soft-edge eraser clear need for some.
5. the proper use of Figure mixed layer.
create hazy in bright (landscape, ecological type)
1 Open the image, copy the layer.
2 copies of the layer blending mode to \\reducing the transparency.
a photo to add a glass effect
1 selected area, press Ctrl + J
2 Gaussian blur on the shear layer (+3.1 pixels).
3 to adjust color balance (-39, +29, +16).
4 new layer. Choose the thickness of the glass area add a custom gradient filling (black and white gray, the order is dark, glossy, dark, high light), press Ctrl + T on the constituency to adjust the thickness of the glass.
5 filter - distort - Glass , select your favorite pattern (distortion, smoothness of 1, zoom 50%).
burning paper effect of the old photos - PS handling $
1 pure open a picture, the implementation of image - Adjustments - Hue / Saturation (+1, -58, +1).
2 Image - Adjustment - change (mid-tones, deepen yellow, deeper red highlights).
3 Duplicate the background layer, Go to Filter - Texture - particles (9,56, vertical).
4 new layer, the implementation of the filter - Render - Clouds.
5 and run the image - adjust - brightness / contrast (+27, +100).
6 with the Magic Wand, select one layer of black constituency.
7 off layer of a preview, click Copy the background layer, the foreground color to dark brown.
8 to Select - Modify - Expand (5 pixels), select - Feather (5 pixels)
9 Edit - Fill (foreground), the selected layer one, with the magic wand select the background of black constituency
10 off layers and layers of a preview, copy the background layer selected, Executive Editor - Clear.
11 image - canvas size, height / width of one centimeter was increased, positioning (in).
12 opened the background layer preview, select the background layer and fill the foreground color (light brown).
13 Duplicate the background layer selected, do Layer - Layer Style - projection. (positive end laminations, 45% opacity, angle 45, from 7 to expand 2%, size 10).
14 merge all layers.
Art mottled effect of another system of law
1 frame to create a new file key fill background by D White
2 Next, filters --- --- rendering clouds.
3 CTRL + M to adjust under the curve (high contrast black and white).
4 After completion of the effect of further next filter - distort - Glass (7 Distortion, smoothness, 3, texture - canvas, zoom 50%).
6 Create a new layer, the background is black, the other a new layer, add sufficient white rectangle.
7 located in the rectangular layer on the implementation of filter - distort - replacement, select the default option. Then find the newly saved PSD file can be replaced.
PS rendering the atmosphere of your photos (landscape)
1 Image - Adjust - Levels (RGB +29,1.0, +234) . form, color Doctrine l2wvg.V 'T @ 4I
2 implementation of the Hue / Saturation command (full size -14, +41, -1).
3 continue to Hue / Saturation (red, hue value decreased , saturation increase).
4 continue the hue / saturation (yellow, -22, +45, -1). [link widoczny dla zalogowanych]
5 continue to Hue / Saturation (green, + 15,0,0).
6 adjust the brightness / contrast (brightness decrease / increase contrast). Xingse doctrine (H {T2P4ccN
simple and easily sketch effect
1 Open the picture, do to the color, adjust brightness / contrast (brightness decrease / increase contrast).
2 Duplicate the background layer (Ctrl + J), select the background layer, the implementation of Filter - Style - find the edge, then the UXXXXX sharpening, then
layer mode to Overlay.
3 new layer, fill the white, add noise, then the motion blur, the layer mode to Multiply.
4 rubber tools (opacity to 15%), wipe some of the high light.
strokes drawn sketch effects
1 Open an image, Duplicate the background layer, select Layer 1 copy to Filter - Blur - Gaussian blur (2.0 pixel)
2 Duplicate the background layer again, select Duplicate Layer 2, the implementation of the filter - sketch - watercolor pen ( 20,60,80), the layer blending mode to darken.
3 Duplicate the background layer again, select Duplicate Layer 3, the foreground color to red, to Filter - Sketch - Sticky Notes ( 25,7,10), opacity set to 30%.
4 Duplicate the background layer again, select Duplicate Layer 4, the foreground color set to black, foreground / background color set to black / white, and the implementation of Filter - Sketch - Photocopy (1,50), the Executive Levels adjustment (RGB, 157, .0,159), filled with the value of 30%.
simple way to do special photos
1 Open a picture.
2 selected the blue channel in the channel, and then in the blue channel to Filter - Stylize - overexposed, you can point back to the RGB channel.
Matrix effects
1. Create a size of 500X300, RGB mode, the white background paper.
2. with a text input tool for channeling 01 randomly enter a code, press CTRL + T to put it over the vertical rotation, and a few multi-copy a pull into the range size, placed at random a few. Another method is to use filters, you can achieve very good results. Is the menu - Filter - Texture - particles, the intensity and contrast are adjusted to 100, particle type selection vertically on it.
3. To those 01 code all the text layer and merge the background layer, and the foreground color set to R: 100, G: 255, B: 0 or so green, the background color set to black.
4 Select Menu - Filter - neon light effect, luminous size set to 10, brightness to 15.
5. Select Menu - Filter - Stylize - light edge, the edge width is set to 1, the brightness set to 20, about the smoothness set to 1.
6. Select the menu - Image - Adjust - Brightness / Contrast , the brightness to -10, the contrast adjusted to about 60
Ps \The washing process is used to flush negative slides, it would be relatively strange and interesting colors. If the MM portrait photograph, will make even filled with a decadent decadent avant-garde colors.
1 Open the image, and let the right shows \channel, into the \channel, into the \channel, into the \Select \like the \panel selected the red channel, into the \.
8-channel control panel menus in all RGB channels, into the \all the RGB channel selected, go to \
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